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Rook (chess)

From Simple English Wikipedia, the free encyclopedia
Chess pieces
File:Chess kdt45.svg King File:Chess klt45.svg
File:Chess qdt45.svg Queen File:Chess qlt45.svg
File:Chess rdt45.svg Rook File:Chess rlt45.svg
File:Chess bdt45.svg Bishop File:Chess blt45.svg
File:Chess ndt45.svg Knight File:Chess nlt45.svg
File:Chess pdt45.svg Pawn File:Chess plt45.svg

A rook (from Persian رخ rokh) is a piece in the board game of chess. It gets its name from its name in the old Indo-Arabic game (see History of chess). Each player starts the game with two rooks. When recording games, it is shortened to R, and when printed a figurine is used.

Starting place and moving[change]

In chess notation, the white rooks start on the a1 and h1 squares, and the black rooks start on the a8 and h8 squares.

The rook moves forward or back on the files through any number of squares without other pieces on them, and sideways on the ranks. This is shown in the diagram below. Like other pieces, it captures by going into the square on which an enemy piece stands.

The rook and king also take part in a special move called castling.

File:ChessCastlingMovie.gif
A chess castling move