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AI Overview: The Video Graphics Array (VGA) is a standard for video display, primarily associated with video cards or graphics cards, which are essential components in computers for rendering images and video output. VGA supports resolutions up to 640x480 pixels and has evolved from older connections to modern interfaces like PCI Express. The performance and capabilities of video graphics cards significantly enhance graphical rendering, especially in gaming and professional applications using Graphics Processing Units (GPUs). VGA interfaces laid the groundwork for future graphics standards, influencing how images are processed and displayed on monitors.
Overview of Video Cards
A video card, also known as a graphics card or graphics accelerator, is a circuit board that controls the display on a monitor and computes 3D graphics. While integrated video chips handle basic graphics, discrete video cards are essential for demanding tasks like gaming or CAD. Video cards have their own GPU and memory, enhancing graphics performance and enabling multi-monitor setups. They connect to motherboards via standards like PCI Express. Video cards evolved from early ISA connections, with significant advancements including the introduction of AGP and PCI-E.
Video Projector
A video projector is a device that takes a video signal and projects the corresponding image onto a screen using a lens system. It uses a bright light to ensure clear images and can correct various inconsistencies through manual adjustments. Video projectors are popular in settings like conference rooms, classrooms, and home theaters, and may also be integrated into cabinets for rear-projection displays. Common resolutions include SVGA, XGA, and 720p, with performance determined by factors such as light output and contrast. Major manufacturers include Hewlett-Packard, Sharp, and Sony.
Computer Graphics
Computer graphics are visual representations generated by computers, including both 2D and 3D images. They are extensively used in various fields such as film making, video game development, scientific modeling, and advertising. 2D graphics are categorized into vector graphics, which are scalable and memory efficient, and raster graphics, which consist of pixels and are used for detailed image editing. 3D graphics provide depth and realism by simulating dimensions and are commonly utilized in films and games. Key software for creating these graphics includes Adobe Illustrator, Photoshop, Bryce, and Blender.
Video Game Graphics
This category covers the various aspects of computer graphics specifically related to video games, including rendering techniques, graphical enhancements, and the evolution of visual styles in gaming.
Video Technology Overview
Video is a technology for recording, transmitting, and displaying moving images, historically utilizing analog formats like VHS and evolving to digital recordings. A video is produced using a video camera which captures images rapidly to create motion. Videos can be displayed on various screens such as monitors or televisions. Key properties of video include frames per second, interlacing and progressive formats, aspect ratios, and color information. Common uses of video include movies, television shows, and online content. Video cables are essential for transferring video data between devices.
Graphics Processing Unit
A Graphics Processing Unit (GPU) is a specialized electronic circuit designed to accelerate the processing of images and videos. It enhances the performance of graphics rendering, often used in gaming and professional graphics applications.
Image Array Module
The Image Array Module is a Lua-based template used for rendering an array of images in a structured format on a wiki page. It allows customization of image size, borders, captions, and layout through various parameters like width, height, and perrow settings. The module processes non-empty image inputs, organizes them into rows, and creates an HTML table for display while maintaining styling options such as margins and font size.
Computer Graphics
The Computer Graphics category encompasses various topics related to the rendering, manipulation, and representation of visual images using computers. It includes subfields like 2D and 3D graphics, animation, and visualization techniques.
Video Cameras
A brief overview of video cameras, including their functionalities, types, and applications in various fields.
Nvidia GeForce
The Nvidia GeForce series includes a range of graphics processing units (GPUs) designed for gaming and professional use, offering advanced graphical performance and technology.