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AI Overview: Simulation is a method that visualizes and predicts events, allowing manipulation of variables in scenarios like earthquake engineering, astronaut training, and video games. Simulation games replicate real-life activities for training or entertainment, covering themes such as city building, racing, and space flight. Notable examples include SimCity for city-building, and sim racing games that aim to provide a realistic racing experience. Overall, simulations serve crucial roles in both research and interactive entertainment.
Simulation
A simulation is a method used to visualize and predict events without actual occurrence, useful for dangerous or costly scenarios. It allows control of variables that may be hard to manage in reality and can involve scaled models for testing. Simulations play an important role in research fields, including earthquake engineering, and are commonly employed in training scenarios, such as astronaut preparation. Additionally, simulations are prevalent in video games, where players can engage in simulated activities, like surgery in Theme Hospital or city building in SimCity.
Simulation Games
This page redirects to the topic of simulation video games, which are games designed to closely simulate real-life activities for the purpose of training, analysis, or entertainment.
Simulation Video Game
A simulation game is a type of computer game that allows players to engage in real-life activities, such as building cities. Common themes in simulation games include cities, animals, people, and vehicles.
Sim Racing
Sim Racing, short for simulated racing, is a sub-genre of racing video games that aim to replicate real-world auto racing in a virtual environment. It has gained popularity among motorsport enthusiasts and gaming communities. Sim racing utilizes specialized software and hardware to create a realistic experience, emphasizing physics simulation, realistic environments, vehicle dynamics, and weather effects. The genre's history includes early games like Pole Position, the emergence of more sophisticated simulations in the late '80s and '90s, and continued advancements in graphics and multiplayer capabilities.
SimCity
This page redirects to the SimCity article, which covers the popular city-building simulation game developed by Maxis and published by Electronic Arts.
Simulation video game
A simulation video game is a genre that simulates real-world activities, allowing players to experience and engage with various real-life scenarios.
Space Flight Simulation Game
A space flight simulation game, part of flight simulator video games, encompasses three types: realistic space simulators, space fighting games, and space trading and fighting games. Realistic simulators imitate the physics of vessel behavior, exemplified by the Orbiter, which adheres to Newton's laws, and the Space Shuttle Mission 2007, which simulates the Space Shuttle's behavior.
Simulation Video Games
A category dedicated to simulation video games, highlighting various titles that offer players immersive simulation experiences across different aspects of life and activities.
Simulation video game
A simulation video game is a genre of video games that replicates real-world activities and environments to provide an immersive experience for players.
Game (simulation) Deletion Request
The page 'Game (simulation)' has been nominated for deletion by QuantumFoam66 due to its nonsensical redirect. The discussion on this request concluded on 30 August 2024, with a suggestion for potential alternatives like merging instead of simply deleting. The discussion is archived and no further modifications are allowed.